Thursday, May 21, 2015

CAV 2.M Electronic Warfare Revision

Following discussion with a couple of CAV players with experience in real-world electronic warfare, I've elected to attempt a more drastic rewrite of the electronics rules for CAV 2.M. The existing system has three main problems. The first is that generally speaking, if both sides are fielding electronics support models they simply cancel each other out until one is eliminated. The second, and most problematic from a gameplay perspective, is that electronics support operates in a small radius around the ESM model. This promotes huddled formations which block line of sight to the supporting model, making it very difficult to attack. The third issue is that the game mechanics for defensive electronic warfare don't correlate well with known technologies. While CAV is a science fiction setting, it is generally preferable in science fiction and fantasy to retain some connections to reality; this makes readers or players more willing to accept it when you do wave your hands and say "magic" or "science".

Thursday, May 7, 2015

Pathfinder Item: Cloak of Gliding

This idea came to me while working on a freelance assignment but didn't quite fit the theme of the project, and came a bit close to referencing a certain well-known superhero, so I'm sharing it here instead. Enjoy!